High School: Calculus Modeling a Population Model

This learning progression will be applied to a high school calculus classroom, normally for 12th graders, that uses Khan Academy as a reference for the curriculum. The following Common Core State Standards aligned with this progression are HSF.LE.A.1.c and HSF.LE.A.4. The standards for mathematical practice that will be used are MP1: Make sense of problems and preserve in solving them, MP4: Model with mathematics, and MP6: Attend to precision.

 

The students have had experience with finding the derivative and integral of a function. They have been introduced to the rules of integrating a function that produces a natural logarithmic equation. This learning progression will build on this knowledge by applying this specific type of function to modelling a population. This will build an understanding of the real-world applications of logarithmic functions and where they come from. The students will be working cooperatively in groups on example problems to further their own ability of the procedural steps of integrating. This lets the students communicate with their peers so that they can continue to increase their knowledge with discussions about each of the practice problems. Although most of the progress requires the students to work cooperatively, the final portion will be assessed on how well each individual student understands the concept and procedures. This is displayed in a final activity where each student must model a population by integrating by parts of a function.

 

Learning-progression-Calculus

That’s a Hole-In-One….HSG.MG.A.3

Golf can be one of the most irritating and agitating games ever invented. It requires patient and skill to even be average at the sport. Yet, what if I told you that you could become a pro at mini golf with a little help from math? Okay, it may actually be a lot of math, but still you can impress all your friends with your amazing putting skills by getting a hole-in-one every time.

Students will learn where to bounce the ball off a wall in order for it to go in the hole on the first attempt through the use of reflections. They will begin by reflecting the hole of the first wall to obtain a new point that will create a certain spot on the wall that the ball must hit. The image below is an example of the steps needed to be taken in order to find the reflected point and where to connect that point to in order to find the intersection with the wall.

With this activity students can use their knowledge of geometric reflections to create a desired course for a hole-in-one in mini golf. This will allow for students to connect the real-world to geometry in a fun and interactive project that can help them impress their friends next time they go play mini golf.

 

 

 

 

 

The Force of Pennies! CCSS.Math.Content.HSA.CED.A.1

The real-world connection of the weight of pennies will increase the students’ knowledge of linear equations.

Students will work in groups of four using Dual-Range Force Sensors and TI calculators to create and evaluate a linear line from the weight of pennies. The students will collect data points from different amounts of pennies (0, 5, 10, 15, 2o, and 30) to find the slope between the points to determine the slope-intercept form equation that best fits the points. This will allow for the students to create their own linear equation that they can use to find the unknown value of either the amount of pennies or the weight. Since this will be an equation that the students created from their own data, they will gain a stronger understanding of the mathematical concept because it aligns to their own data that they retrieved.

Figure from experiment 2 from Real-World Math with Vernier

The students will be able to see a real-world connection that uses technology as a way to connect to their personal lives because what high school doesn’t love money? The connection that mathematics has to money and the use of technology will allow the student to become actively engaged in the activity. The higher amount of activity will increase the learning ability of each of the students to fully understand the mathematical ideas of linear lines behind this activity.

 

The Force of Pennies

Is Coke Leaving Money on the Table? CCSS.Math.Content.HSG.MG.A.1

As technology continues to grow in the world, the same can be said with the educational system. A classroom without technology has almost becoming a thing of the past. Teachers are having to adjust their classrooms and their style of teaching the younger generation that has become engulfed by technological advances. “Is Coke Leaving Money on the Table?” is a great lesson that allows for students to use computers to model soda cans to discover if Coke is using the most cost effective model. Students will be able to use the volume and surface area of a normal Coke can and their own created cans to discover a function that best relates to the radius and the surface area. This is a great way for students to explore their own curiosity of what may be the more cost efficient soda can and to find out what is the most cost efficient soda can.

Lesson Plan Modeling with Technology